miƩrcoles, 11 de marzo de 2009

Final Gathering, meet you there



Mental Ray Rendering have many controls to tweak, and also methods involving mostly diferent lightning setups.

I tried Global Ilumination, wich calculates the image following photons that bump and jump around in the scene.

Experimented also with HDRI wich is based in special images that the renderer uses to project light out their gamma.

But in the end i liked the most the look i achieved with Final Gathering in Mental Ray, using simple Shaders with a little bit of Reflection.

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